ZOOKEEPERS
X
0 $ZOOPACK

FIELD MANUAL

HOW THE ZOO WORKS.

Pairing is an exhibit. Breeding is a biome bet. Rank is earned by families — never bought with the Keeper face.

THE LOOP

Keepers are identical. The zoo behind them is not. You mint a face, open pens, hatch fauna, pair them into exhibits, then breed for families. Rank follows the family — never the JPEG.

  1. MINTkeeper
  2. OPENgate
  3. HATCH10,000
  4. PAIR500
  5. BREED25,000
  6. RANKearn

THE KEEPER

3,333 Genesis Keepers. Same pith helmet. Same face. Marketplace sales take the ERC-6551 backpack with them — animals never list alone.

3,333 facesTBA backpackno separate fauna sales

THE GATE

Activation buys exhibit capacity, not rank. Transfer voids it. You pay the delta to climb, not the full sticker again.

Gate

30,000 $ZOO

2 pens

×1 weight

Paddock

66,000 $ZOO

3 pens

×1.25 weight

Range

135,000 $ZOO

4 pens

×1.6 weight

Reserve

270,000 $ZOO

6 pens

×2 weight

Sanctuary

720,000 $ZOO

8 pens

×3.33 weight

50% to 0xdead. 45% rations. 5% treasury. Click CLAIM — nothing auto-sends.

THE YARD

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Hatch fauna into the backpack. The egg does not show the catalog. You pay, you wait, you look. 15 minutes on-chain, 8 seconds in local preview. Roster cap is 32.

10,000 $ZOO15 min32 roster

PAIR IS NOT BREED

Pair any two singles into one exhibit. Same species is not required — you will not know the full roster from this book. Breed is the biome bet: 100% same land, 50% adjacent, 10% distant. Distant still burns.

???Savanna
pair 500

ALWAYS LEGAL

breed 25,000100%

Same biome. Breed always takes. You find out the kid when it lands.

???Savanna
Savanna50Jungle50Arctic50Ocean50Nocturnal50 WRAP

Neighbors and the wrap (Night ↔ Savanna) are 50%. Skip a neighbor and you are at 10%. The sixth land sits off the ring — never adjacent.

???off catalog
???off catalog

OFF CATALOG

Cross-biome births can roll something the egg will not. Same biome never does. Adjacent is the only sane ticket. That is all the book says.

GESTATION — MAX PARENT RARITY

Common1h
Uncommon2h
Rare4h
Epic8h
Legendary16h
Mythic32h

Floor 15 minutes. Incubators cut 20% per level. 10% chance the kid steps up one rarity, 2% two. Inbred litters drop one rarity.

RANK

EMPTY → SINGLE → PAIR → FAMILY → DYNASTY. A family is two parents plus at least one kid. Unpair drops rank immediately. Vault weight follows the family score, not the Keeper face.

  1. EMPTY

    No fauna. Closed zoo energy.

  2. SINGLE

    At least one unpaired animal. Still a hobby.

  3. PAIR

    Two animals share an exhibit. Rank moves.

  4. FAMILY

    That pair has a kid. Vault weight gets real.

  5. DYNASTY

    Two families, or one family with a Rare-or-better.

FEES AND THE LAB

Your ration share is tier weight × family score. Hatch, pair, and breed feed open zoos. The lab sinks everything to 0xdead. Rations accrue for 30 days. You click CLAIM. The vault does not push. Mint ETH, OpenSea royalties, and Pons fees never enter the vault. Recycle is ops: buy $ZOO, then depositReward.

Hatch

50% to 0xdead. 50% rations. Click CLAIM. Nothing auto-sends.

10,000 $ZOO
Pair

50% to 0xdead. 50% rations. Click CLAIM. Nothing auto-sends.

500 $ZOO
Breed

50% to 0xdead. 50% rations. Click CLAIM. Nothing auto-sends.

25,000 $ZOO
ZooTech

100% to 0xdead. Lab fees do not go to rations.

per level
Gate

50% to 0xdead. 45% rations. 5% treasury. Click CLAIM — nothing auto-sends.

see tiers

Incubators

Cut breed time 20% per level.

Field Guide

Move hatch weight off Common into Uncommon and Rare.

New Paddocks

+1 exhibit and +3% vault weight per level.

Safari, Market, and Quests are locked ruins on the map. Look. Don't walk.